UNUSELESS OBJECT
OVERVIEW
to improve rendering skills through Keyshot by creatively assigning materials and textures to an “unuesless object”, then fitting the object into an environment and context of choice
DURATION
1 week
GUIDELINES & OBJECTIVES
“unuseless object” was designed and shared through Solidworks
each color represents a component that cannot be changed in form
only the assignment of materials and/or textures can be assigned to each colored component
PROCESS
experimented assigning different materials and textures to create context & meaning to the “unuseless object”
four concept ideas: coffee bean grinder, portable bluetooth speaker, aromatic diffuser, outdoor lantern
CREDITS
final rendering context background: http://tresd.com/portfolio/12-icone-gym/tresd-3d-render-balcony-terrace-vr-11/
other context backgrounds found on Google